I recently presented my work on the real-time sound synthesis of a propeller at the 12th International Audio Mostly Conference in London. This sound effect is a continuation of my research into aeroacoustic sounds generated by physical models; an extension of my previous work on the Aeolian harp, sword sounds and Aeolian tones. A demo… Read More Physically Derived Sound Synthesis Model of a Propeller
by Rod Selfridge & David Moffat. Photos by Beici Liang. Audio Mostly – Augmented and Participatory Sound and Music Experiences, was held at Queen Mary University of London between 23 – 26 August. The conference brought together a wide variety of audio and music designers, technologists, practitioners and enthusiasts from all over the world. The… Read More 12th International Audio Mostly Conference, London 2017
The International Congress on Sound and Vibration (ICSV) may not be the first conference you would think of for publishing the results of research into a sound effect but that’s exactly what we have just returned from. I presented our paper on the Real-Time Physical Model of an Aeolian harp to a worldwide audience of… Read More International Congress on Sound and Vibration (ICSV) London 2017
I have recently returned from the 14th Sound and Music Computing Conference hosted by Aalto University, Espoo, Finland. All 4 days were full of variety and quality, ensuring there was something of interest for all. There was also live performances during an afternoon session and 2 evenings as well as the banquet on Hanasaari, a… Read More SMC Conference, Espoo, Finland
No too much to say on this one but hope you watch the linked video. I made it in an attempt to explain in a non-technical way what my PhD is about and how it is progressing. By the end you should understand why I am researching real-time physical synthesis models, a few basic fluid… Read More Research so far….
Introduction Synthesising the Aeolian harp is part of a project into synthesising sounds that fall into a class called aeroacoustics. The synthesis model operates in real-time and is based on the physics that generate the sounds in nature. The Aeolian harp is an instrument that is played by the wind. It is believed to… Read More Sound Synthesis of an Aeolian Harp
When we watch Game of Thrones or play the latest Assassin’s Creed the sound effect added to a sword being swung adds realism, drama and overall excitement to our viewing experience. There are a number of methods for producing sword sound effects, from filtering white noise with a bandpass filter to solving the fundamental equations… Read More The Swoosh of the Sword