Between the 18th and 26th October we were exhibiting our VR experience as part of the Manchester Science Festival, one of the biggest science festivals in the UK. We were situated in the magnificent Central Library between the music library, 7000 feet and an exhibition of images from Manchester’s rock history. The main experience we… Read More “This is the future…you need to tell people about this!”
At 6am, Wednesday 10th October 2018 I had taken on board coffee and porridge and was stood waiting for my train to Dundee, where I was getting a connection to Stirling. The DigiDoc 2018 Conference Research and Innovation Day was due to start at 9am at the Engine Shed in Stirling; James and I were… Read More One dashing white sergeant, add a derailment, malt whisky and an abundance of Inspiration – our time at the HES’s DigiDoc 2018
Since moving into the write up stage of my PhD, I have been lucky enough to be employed as a researcher at the University of Edinburgh. I am developing a virtual reality experience where participants can hear of the past. Not only are the visuals recreated but I use off-the-shelf plugins to recreate the acoustics… Read More My work at the University of Edinburgh
I am delighted to be able to announce that my article on Creating Real-Time Aeroacoustic Sound Effects Using Physically Informed Models is in this months Journal of the Audio Engineering Society. This is an invited article following winning the best paper award at the Audio Engineering Society 141st Convention in LA. It is an open… Read More Aeroacoustic Sound Effects – Journal Article
I made this video for a presentation at the International Congress on Sound and Vibration and realised I hadn’t shared it! I am using the Aeolian Harp synthesis model I describe here. Instead of using a synthesis model to replicate the gusts of wind, I use a Wii Controller to get a value for the… Read More Aeolian Bullroarer
As my PhD is coming to an end and the writing phase is getting more intense, it seemed about time I described the last of the aeroacoustic sounds I have implemented as a sound effect model. The edge tone is the sound created when a planar jet of air strikes an edge or wedge. The… Read More The edgiest tone yet…
In September 2017, I attended the 20th International Conference on Digital Audio Effects in Edinburgh. At this conference, I presented my work on a real-time physically derived model of a cavity tone. The cavity tone is one of the fundamental aeroacoustic sounds, similar to previously described Aeolian tone. The cavity tone commonly occurs in aircraft… Read More The cavity tone…..